Role in a loadout
- Class
- Long polearm
- Style coverage
- Ten / Chi / Jin
- Role
- Crowd control and safe poke against sword users.
- Strengths
- Controls distance and punishes enemies who rush after a failed heavy.
- Weaknesses
- Side-step heavy foes can fold around the tip if you overcommit.

How to play Spear
Spear players win by owning the first step of a fight. The tip arrives before most medium blades, so your opening goal is to force a defensive response and then convert that response into a Ki drain. Styles that step forward hard are best against isolated targets; wider sweeps shine when bandits cluster around a narrow alley or bridge.
Counterspark on spear rewards patience more than aggression. Many spear Martial Skills leave you extended, so a mistimed Triangle press is more expensive than on a katana. Practice the parry window in Veiled Edge Village or against early Yokohama patrols before you take the weapon into named bosses.
Bond routes that teach spear styles are worth chasing even if you main another weapon. A single high-rank spear style in your third weapon slot turns ambushes into manageable fights because you can keep one body at bay while the rest of the pack resets.
Spear players should practice tip control on bridges and alleys where enemies queue. If you only train in open plazas, you will overestimate how often full sweeps are available in story interiors.